Charlie and the Chocolate Factory meets A Night in the Museum in this action-packed New York Times Bestseller from Chris Grabenstein, coauthor of I Funny, Treasure Hunters and other bestselling series with James Patterson! Kyle Keeley is the class clown and a huge fan of all games-board games, word games, and particularly video games. His hero, Luigi Lemoncello, the most notorious and creative gamemaker in the world, just so happens to be the genius behind the construction of the new town library. Lucky Kyle wins a coveted spot as one of twelve kids invited for an overnight sleepover in the library, hosted by Mr. Lemoncello and riddled with lots and lots of games. But when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route! Don't miss the next puzzle-packed adventures-Mr. Lemoncello's Library Olympics and Mr. Lemoncello's Great LIbrary Race! "Discover the coolest library in the world." -James Patterson, #1 New York Timesbestselling author 44 STATE AWARD LISTS AND COUNTING-INCLUDING THE SUNSHINE STATE AWARD! Starred Review, Booklist * "An ode to libraries and literature that is a worthy successor to the original madman puzzle-master himself, Willy Wonka." Starred Review, Kirkus Reviews *"Full of puzzles to think about, puns to groan at...?his solid, tightly plotted read is a winner for readers and game-players alike."
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by Chris Grabenstein
by Chris Raschka
by Ransom Riggs
by Tim Green
by Daniel Kirk
by Rachel Caine
"ItÕs a battle of wits and literary knowledge when Kyle Keeley and his friends find themselves in a futuristic library filled with avatars and holograms. Narrator Jesse BernsteinÕs youthful voice captures the personalities of the young contestants who must discover clues to escaping the library and winning the grand prize. Though the librarianÕs Russian accent is somewhat flimsy, BernsteinÕs articulate and carefully modulated voice reveals the outrageous moments in the game show-esque atmosphere without taking away from the childrenÕs earnestness, or the lessons about team playing and character building. The wealth of literary and game-show references may not be understood by all children; however, BernsteinÕs engaging performance may inspire listeners to check out some of the titles mentioned. M.F. © AudioFile 2014, Portland, Maine"
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