You have been awakened. Floppy disk inserted, computer turned on, a whirring, and then this sentence, followed by a blinking cursor. So begins Suspended, the first computer game to obsess seven-year-old Michael, to worm into his head and change his sense of reality. Thirty years later he will write: "Computer games have taught me the things you can't learn from people." Gamelife is the memoir of a childhood transformed by technology. Afternoons spent gazing at pixelated maps and mazes train Michael's eyes for the uncanny side of 1980s suburban Illinois. A game about pirates yields clues to the drama of cafeteria politics and locker-room hazing. And in the year of his parents' divorce, a spaceflight simulator opens a hole in reality. In telling the story of his youth through seven computer games, Michael W. Clune captures the part of childhood we live alone.
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by Professor Michael Shelden
by Professor Michael Drout
by Stephen W. Sears
by Mark Haskell Smith
by Douglas E. Richards
by James R. Benn
by Michael Simon
by Joe Haldeman
"Clune provides listeners with a languid and twisting memoir of his youth in computer-based video games. The combination of Clune's prose and Peter Berkot's narration ensures that this production is a curious and perspective-altering journey into what the world of gaming has to offer to children and adults. Berkot's soft, deep voice has an amiable tone that engages listeners and keeps their attention. More importantly, he captures the sense of wonder and magic that Clune explores in his childhood experiences on the computer. Berkot consistently delivers the right tone and narrative drive as Clune's book moves through moments of anxiety, discovery, and ecstasy. L.E. © AudioFile 2016, Portland, Maine"
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