Jim was left in the custody of the League Navy, this story opens with him escaping from his prison cell on the League base on Steren-Gwandra, where he is awaiting deportation back to his home world. He has discovered that Bibs, a crew girl from Captain Garth's ship, is also a prisoner. Jim holds Garth responsible for the Bishop's death, and plans to hunt him down, with Bibs' help. Garth is really the crazed Captain Zennor, head of an army which continually defies League peace treaties, and now plans to invade and conquer the planet Chojecki. The people of Chojecki are pacifists, having no armies and no police. But Garth's generals decide to attack anyway, since there are no medals for "generals who bring back the troops intact". Jim must save the people of Chojecki before he can face Garth.
by Harry Harrison
by Harrison Geillor
by Harry Turtledove
"The story takes place before slippery Jim DiGriz saved the world, traveled time, and joined the circus. Here he's a terrified novice thief just out of prison and eager to make his mark on an unsuspecting universe. First, though, he needs to go to war. Phil Gigante revels in the numerous over-the-top characters who require him to wheeze, spit, whine, stammer, and grovel. For the young Jim, Gigante adopts a slight hesitancy, that of an optimist thrust into a brutal world. When Jim gains confidence, Gigante's voice deepens and rises in volume. Gigante has the most fun with several villains and military personnel, for whom he applies broad accents and general shouting as the situation requires. Minor characters are distinct, with individual vocal tics. A.Z.W. (c) AudioFile 2011, Portland, Maine"
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